Update: i compile above code using following command: g++ main. I mean it creates 30 files instead of 110 files per second. I wrote a simple code to save each frame as a jpg file: #include ĬvCapture* capture = cvCreateCameraCapture(3) ĬvSetCaptureProperty( capture, CV_CAP_PROP_FRAME_WIDTH, 320) ĬvSetCaptureProperty( capture, CV_CAP_PROP_FRAME_HEIGHT, 240) ĬvSetCaptureProperty( capture, CV_CAP_PROP_FPS, 110) īut it's only save 30 frames per second. 320x240 fps: 15, 30, 60, 75, 100, 125 Hope I helped Wermouth 2 Reply by joan 2011-Nov-03 19:08:58 joan Administrateur Offline Registered: 2007-Sep-03 Posts: 1,597 Re: PS3 Eye Solution more then 30fps hi, I also placed a. I installed previous version of macam( because latest version didn't work ) and successfully get about 120 fps( but i can't record because of some bugs in macam ). So i bought 30$ PlayStation eye which provide 120 fps in 320 in 240 resolution. I'm working on a project which need low resolution and about 110 fps.
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